Use Shorthand Css
Shorthand CSS gives you a shorter way of writing your CSS codes, and most important of all – it makes the code easier to understand.
Instead of creating CSS like this
It can be short-handed into the following:
Understanding Class And ID
These two selectors repeatedly confuse beginners. In CSS, class is represented by a dot “.” while id is a hash ‘#“. In a nutshell id is used on style that is distinctive and don’t repeat itself, class on the other side, can be re-use.
Forget <Table>, Try <Div>
One of the greatest advantages of CSS is the use of <div> to attain total flexibility in terms of styling. <div> are unlike <table>, where substances are ‘locked’ within a <td>‘s cell. It’s safe to say most <table> layouts are attainable with the use of <div> and proper styling, well maybe except considerable tabular contents.
Padding is the space between the border of an HTML element and the content within it.
Padding of an element in a single property as follows:
padding: 10px 10px 10px 10px;
If you declare all four values as above, the order is as follows:
Top, right, bottom, left
Step 1: Open a new document in flash. Set the stage color as black.
Step 2: Choose Window > Properties from the main menu bar to open the PROPERTIES panel.
Step 3: Expand the Properties section in the panel and choose the Edit button to enlarge the Document Settings window. Next, set the width to 550 px and height to 450 px in the PROPERTIES panel, as shown in Figure below. Choose the Ok button.
Step 4: import an image to perform the action script. Choose File > Import > Import to stage from the main menu bar and Import the unzipped images file. The three files will be imported to the stage, as shown in Figure below.
Step 5: Perform some actions to this image. From the timeline create new layer to the name them as figure follows
Step 6: Now we will use some action script. To make the thumbnails function and to rotate them around the main image.
Step 1: Open a new flash file. Choose Window > Properties from the main menu bar to open the PROPERTIES panel.
Step 2: Expand the Properties section in the panel and choose the Edit button to enlarge the Document Settings window. Next, set the width to 550 pixels and height to 300 pixels in the
PROPERTIES panel, as shown in Figure below. Choose the Ok button.
Step 6: Create a timeline for layer 1 and name it as player.
Step 7: Create another layer for controlling effects and named it as controls. And for frame select the rectangle tool from toolbar.
Step 8: Create a fourth layer for Performing Action Script.
Step 9: Type the following Action Script in Layer-4(Action Script).
Step 10: Import shake effect images to library. Images name should be same as in library and script. Go to library panel and right click on each image. Choose Properties à Linkage. Check the “Export for Action script” option. And run the program.
Step 13: Now, create a new MOVIE CLIP (Insert > New Symbol) called “thumb0″ and create 2 layers called “image” and “mask”. Drag the thumbnail thumb_0 on to the “image” layer, placing it at the position shown below.
Step 23: To rotate the thumbnails with action script, the thumb Holder MC will be rotate so that each thumbnail doesn’t have to be rotated individually. Setting the registration point to the center makes sure the MC will rotate from the center. Press F8 to perform the action as figure shown below.
There are three types of masks which is displayed above flash file. Click the buttons to see the different effects.
Step 1: open a new flash file. Set the width to 500 pixels and height to 300 pixels. Choose window -> properties from main menu bar, the properties panel is displayed.
Step 2: choose the Edit button under the properties tab to display the document settings window. Set the width to 500px and height to 300px and click ok button to set the stage size.
Step 4: select the image and then select the Align to stage checkbox from the ALIGN panel. And select the second button from left under the ALIGN and the distribute area. Image will be displayed to stage.
Step 5: Then convert the images into symbol, choose Modify -> Convert to Symbol from the main menu bar, the Convert to Symbol window is displayed; as shown in Figure below. Rename the movie clip as car and choose the OK button.
Step 6: select the car movie clip, and then choose Window -> Properties from the main menu bar to display the PROPERTIES window. Maximize the COLOR effect tab and select Advanced from the Style drop-down list. Enter the values as shown in the figure below.
Step 9: Create a new layer and name it as blending, and then drag the car image from the library, place it exactly over the stage area. Make it as a movie clip symbol with the name car-blending.
Step 10: Maximize the DISPLAY tab to select Hard Light blending option from the Blending drop down list. Before that make sure, whether PROPERTIES panel is displayed and the car-blending movie clip is selected.
Step 11: maximize the FILTERS tab and add the Glow filter to the car-blending movie clip. To get the desired effect set the parameters in the FILTER tab.
Step 14: Create a new layer with the name lightening, and then choose Insert -> New Symbol from the main menu bar to create a new symbol. And then rename the new symbol to lightning and set the symbol type to Movie clip and choose the OK button. Now a blank new movie clip is created.
Step 15: Choose the Brush Tool from the toolbar and create some brush strokes in the stage area as shown below
tep 21: Now, set the shape tweening between the all the keyframes. Then create a new layer, and then create random strokes which created on above with two colors with the position of the keyframes exactly at the same position and add shape tweening between the keyframes. The timeline is shown below.
Step 22: Now, add Blur Filter to the movie clip in the PROPERTIES panel and set the Blur X and Y values to 10 and Strength to High. Go back to the main stage and create a new layer. Create a blank movie clip with the name white strokes.
Step 23: Select the Rectangle Tool from the main menubar and create 5 rectangles randomly. Add linear gradient to it in the sequence transparent, white, and transparent, and then arrange them like a figure as shown below
Step 26: Now, Go back to the main stage area and press CTRL + T to activate the TRANSFORM tab. set the rotate value to 20 degrees.
Step 27: Then, create a new layer and rename it as mask. Now create a sketch the image that is shown in the Figure below such that the car image can come exactly in between it.
Step 29: Next, select the layer named mask and right click over it and choose the Mask option from the flyout to mask the underneath layer. Publish the file by pressing CTRL + ENTER to get the animation effect as like below
Step 30: Finally we animate the car to get more life into the animation.
Step 2: Set any background color for the document.
Step 3: To set the background image, choose File -> Import -> Import to stage (ctrl+R) and select the image. Call the current layer background, double click on it to change the layer name as Background.
Step 4: While the image is still selected, goto Align panel (ctrl+K) and follow the steps below:
1.Make sure that Align/Distribute to stage button is turned on,
2.Click on the Align horizontal (Center)button and
3.Click the Align vertical button.
Step 5: Now click on Frame 100 and press F5 key.
Step 6: Create a new layer above the background layer and named it as Bird. Now we need to draw an bird body without wings using Line Tool and Paint Bucket Tool as shown below,
Step 7: Select the bird body layer and double click on it, specify the name as birdbody from the default name (layer 1).
Step 8: Click on the frame 30 and press F5 Key.
Step 9: Now, we need to create feather animation, so create a new layer above the layer birdbody and named it as feather1.
Step 10: Draw a feather of a bird using the Line tool and paint bucket tool.
Step 46: Right-click anywhere on the gray area between frame 1 and 70 and frame 70 and 100 on the timeline and choose Right click on the layer and select Create Motion Tween from the menu that appears.
Step 47: Save and publish the file using ctrl+Enter key.
Follow the steps to complete the tutorial.
1. Open a new flash file. Choose Window ->Properties from the main menu bar to open the PROPERTIES panel.
2. Expand the Properties section in the panel and choose the Edit… button to enlarge the Document Settings window. Next, set the width to 940px and height to 400px in the
PROPERTIES panel, as shown in Figure below. Choose the Ok button.
3. Now we will import the images to be used in this tutorial. Unzip the bulle.rar file that you downloaded.
4. Choose File > Import > Import to stage from the main menu bar and Import the images.
5. Now, let us distribute these images on different layers. To do so, right click on the images when they are selected and choose Distribute to Layers… from the fly out, the images are distributed in different layers.
6. Next, convert the images into symbols. Select img1.jpg and choose Modify > Convert to Symbol from the main menu bar; the Convert to Symbol window is displayed; as shown in Figure below.
7. Name the movie clip symbol as img1 and choose the OK button. The image is converted to movie clip symbol. Similarly, convert img2.jpg and so on into movie clip symbols.
The movie clip helps to manage an image in a better way. Also, it will help us to apply filters and other effects to the mages in a better way.
8. Next, select the img1 movie clip and choose Modify -> Convert to Symbol from the main menu bar and name the movie clip as masking1.
9. Double-click on the movie clip and next create a key frame on frame as much as possible in the timeline, as shown in Figure below.
10. Next set the motion twining between the frames. Select the key frame on zoom and place the movie clip on it and perform action.
11. Select all the frames and right click on them and choose Distribute to Layers to distribute them to different layers. Rename the layers as frame1, frame2, frame3, frame4, and frame5.
12. Next layer is for creating avoid layer, select the frame and right click on it and choose distribute to layers.
13. Next layer is for avoid 2, select the frame and right click on it and choose distribute to layers.
14. Next layer is for Ligne, select the frame and right click on it and choose distribute to layers.
15. The last layer is for creating bubbles, Select the key frame on zoom and place the movie clip on it and perform action.
16. Next, activate the layer named layer1 and rename it to anim1 and select the image movie clip at the first key frame and choose Window > Properties from the main menu bar, the PROPERTIES panel will be displayed.
17. Set the alpha to zero for the movie clip on the first frame.
18. Now, right click on the frame1 layer and choose mask from the fly out. Similarly, set mask for frame2, frame3, frame4, and frame5 layers and align the frames in the timeline to as shown in Figure below.
19. Press ENTER and have a look on the frame transition effect. You can tweak the animation as per your needs and requirements.
20. Next, go to the main stage and similar transition effect to the other layers and make a timeline animation to create a layer show transition effect.
Step-1 Open a new document in flash. Set the stage color as black.
Step-2 Create four buttons for smoke colors transformation in Layer-1. Give the instance name for each button. Here I gave one_btn, two_btn, three_btn and four_btn.
Step-3 Type the following Action Script in Layer-2.
Step-4 Import smoke effect images to library. Images name should be same as in library and script. Go to library panel and right click on each image. Choose Properties à Linkage. Check the “Export for Action script” option.
Run the program.
OUTPUT (in IE) AFTER FIXING THE SOLUTION:
OUTPUT (in IE) BEFORE FIXING THE SOLUTION:
The main script should be added to thesection. It only can access the HTML5 in IE. Without the below script you will not get the required output.