web design tips

Current Web designing Comics Trend – 2016

The dominant means of designing visually rich Web sites, the use of tables is now actually interfering with building a better, more accessible, flexible, and functional Web.

webdesign
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Table Layout

A web designer is responsible for creating a site or pages, this includes the design, layout and coding, this can mean working on a brand new website or updating an already existing site

web
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Web Designer

The Web server returns the “HTTP 404 – File not found” error message when it cannot retrieve the page that was requested.

server
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404 error

A group of World Wide Web pages usually containing hyperlinks to each other and made available online by an individual, company, educational institution, government, or organization

web
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Website

 

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Drawing Realistic ice Cubes

ice_01
image-2418

Lineart

Make interesting composition and forms with liners

 

ice_02
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Gradient

Fill your object with base colour (dominant colour). and gradient (from light to dark), and lock your layer (transparent pixels)

 

ice_03
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Light

You need to decide on a light source

 

ice_04
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Shadow

Add more depth to your object with shadows don’t try to make any details on this stage

 

ice_05
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Details

Choose hard brush with light blue colour (near white) put your feelings, you make beauty on this stage

 

ice_06
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Reflection

It looks more volume, realistic and beautiful with reflection

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Best Useful Css Tips (For beginners)

Use Shorthand Css

Shorthand CSS gives you a shorter way of writing your CSS codes, and most important of all – it makes the code easier to understand.

Instead of creating CSS like this

img1
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It can be short-handed into the following:

img2
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Understanding Class And ID

These two selectors repeatedly confuse beginners. In CSS, class is represented by a dot.” while id is a hash#“. In a nutshell id is used on style that is distinctive and don’t repeat itself, class on the other side, can be re-use.

Forget <Table>, Try <Div>

One of the greatest advantages of CSS is the use of <div> to attain total flexibility in terms of styling. <div> are unlike <table>, where substances are ‘locked’ within a <td>‘s cell. It’s safe to say most  <table> layouts are attainable with the use of <div> and proper styling, well maybe except considerable tabular contents.

CSS Padding

Padding is the space between the border of an HTML element and the content within it.

Padding of an element in a single property as follows:

padding: 10px 10px 10px 10px;

If you declare all four values as above, the order is as follows:

Top, right, bottom, left

 

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Friday, May 10th, 2013 web design, web design tips No Comments

Shooting the Missiles Using Action Script on Flash 3.0


Step 1: Open a new document in flash. Set the stage color as black.
Step 2: Choose Window > Properties from the main menu bar to open the PROPERTIES panel.
Step 3: Expand the Properties section in the panel and choose the Edit button to enlarge the Document Settings window. Next, set the width to 550 px and height to 450 px in the PROPERTIES panel, as shown in Figure below. Choose the Ok button.

image-2285

 

 

 

 

 

 

 

 

Step 4: import an image to perform the action script. Choose File > Import > Import to stage from the main menu bar and Import the unzipped images file. The three files will be imported to the stage, as shown in Figure below.

image-2286

 

 

 

 

Step 5: Perform some actions to this image. From the timeline create new layer to the name them as figure follows

image-2287

 

 

 

 
Step 6: Now we will use some action script. To make the thumbnails function and to rotate them around the main image.
Code 1:

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Code 2:

image-2289

Code 3:

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Code 4:

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Code 5:

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Code 6:

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Code 7:

image-2294

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Monday, November 26th, 2012 Flash, Photoshop, web design, web design tips No Comments

Blend Image flash Transition Effect

Follow the steps to complete the tutorial.
1. Open a new flash file. Choose Window > Properties from the main menu bar to open the PROPERTIES panel.
2. Expand the Properties section in the panel and choose the Edit… button to enlarge the Document Settings window. Next, set the width to 500 px and height to 300 px in the
PROPERTIES panel, as shown in Figure below. Choose the Ok button.

image-1930

3. Now we will import the images to be used in this tutorial. Unzip the VMask_tutorial.rar file that you downloaded.
4. Choose File > Import > Import to stage from the main menu bar and Import the unzipped images file. The three files will be imported to the stage, as shown in Figure below.

image-1931

5. The images are not aligned on the stage area. To align them, choose Window > Align from the main menu bar; the ALIGN panel is displayed, as shown in Figure below.

image-1932

6. Next, select all the three images on the stage and select the Align to stage checkbox from the ALIGN panel and choose the second button from left under the Align and the Distribute area. The images will be aligned to the stage.
7. Now, let us distribute these images on different layers. To do so, right click on the images when they are selected and choose Distribute to Layers… from the fly out, the images are distributed in different layers.
8. Next, convert the images into symbols. Select img1.jpg and choose Modify > Convert to Symbol from the main menu bar; the Convert to Symbol window is displayed; as shown in Figure below.

image-1933

9. Name the movie clip symbol as img1 and choose the OK button. The image is converted to movie clip symbol. Similarly, convert img2.jpg and img3.jpg into movie clip symbols.
The movie clip helps to manage a image in a better way. Also, it will help us to apply filters and other effects to the mages in a better way.
10. Set the visibility of img2 and img3 layers to off. Next, select the img1 movie clip and choose Modify > Convert to Symbol from the main menu bar and name the movie clip as masking1.
11. Double-click on the masking 1 movie clip and next create a key frame on frame 30 in the timeline, as shown in Figure below.

image-1934

12. Next, set motion twining between the two key frames. Select the key frame on frame1 and place the img1 movie clip around 30 pixels down from its original place, as shown in Figure below.

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13. Next, create a new layer and name it as mask 1. Create a rectangle with width 500px and height 60px, as shown in Figure below.

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14. Select the rectangle and choose CTRL + g to make it as a grouped object. Next, create 4 copies of the rectangle just created and align them to as shown in the Figure below.

image-1937

15. Select all the five rectangle shapes and right click on them and choose Distribute to Layers to distribute them to different layers. Rename the layers as mask1, mask2, mask3, mask4, and mask5.
16. Next, activate the layer named layer1 and rename it to anim1 and select the image movie clip at the first key frame and choose Window > Properties from the main menu bar; the PROPERTIES panel is displayed.
17. Add Adjust Color filter to the selected movie clip and set the following values in its parameters to get and effect as shown in Figure below.
Brightness: 0
Contrast: 50
Saturation: 0
Hue: 180

image-1938

18. Set the alpha to zero for the movie clip on the first frame.
19. Next, create 4 copies of the anim1 layer and rename them as anim2, anim3, anim4, and anim5. Now, make sure that each anim layer is placed below one mask layer, such that the timeline panel looks as shown in Figure below.

image-1939

20. Now, right click on the mask1 layer and choose mask from the fly out. Similarly, set mask for mask2, mask3, mask4, and mask5 layers and align the frames in the timeline to as shown in Figure below.

image-1940

21. Press ENTER and have a look on the masking transition effect. You can tweak the animation as per your needs and requirements.
22. Next, go to the main stage and similar transition effect to the other two images and make a timeline animation to create a photo show transition effect.

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Friday, August 3rd, 2012 Flash, web design tips No Comments

HTML5 Tutorial: Base Element Tag

The HTML <base> tag is used to specify a base URI, or URL, for relative links. For example, you can set the base URL once at the top of your page, then all subsequent relative links will use that URL as a starting point.

The <base> tag must be between the document’s <head> tags. Also, there must be no more than one base element per document.

Example

Modify the code below, then click “Update”. See below for attributes.

Source Code

<head>
<base href=”http://www.searchenginegenie.com/javascript/” target=”_blank” />
</head>
<body>
<p>Learn about <a href=”javascript_arrays.cfm”>JavaScript Arrays</a></p><p>Note: The link above will actually resolve to <i>http://www.searchenginegenie.com/javascript/javascript_arrays.cfm</i> regardless of the URL of the current page. This is because the base URL (http://www.searchenginegenie.com/javascript/) is prepended to the (relative) URL indicated in the link (javascript_arrays.cfm)</p>
</body>
 
Result
 
Learn about JavaScript ArraysNote: The link above will actually resolve to http://www.searchenginegenie.com/javascript/javascript_arrays.cfm regardless of the URL of the current page. This is because the base URL (http://www.searchenginegenie.com/javascript/) is prepended to the (relative) URL indicated in the link (javascript_arrays.cfm)

 

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Thursday, June 14th, 2012 HTML, web design tips No Comments

Smoky Trailer in Flash Action script

Final Preview:

Step-1 Open a new document in flash. Set the stage color as black.

Step-2 Create four buttons for smoke colors transformation in Layer-1. Give the instance name for each button. Here  I gave one_btn, two_btn, three_btn and four_btn.

Step-3 Type the following Action Script in Layer-2.

//import bitmap class
import flash.display.BitmapData;
var currentBitmap:String = “smoke_yellow_blue.png”;
function doTrail(container:MovieClip, targetX:Number, targetY:Number, type:String):Void
{
//attach bitmap from the library with the linked name “adobe_flash”
var myBmp:BitmapData = BitmapData.loadBitmap(currentBitmap);
//create the “main_holder” movieclip that will hold our bitmap
var _particle = container.createEmptyMovieClip(“main_holder”+container.getNextHighestDepth(), container.getNextHighestDepth());

//create an “internal_holder” movieclip inside “main_holder” that we’ll use to center the bitmap data
var internal_holder:MovieClip = _particle.createEmptyMovieClip(“internal_holder”, _particle.getNextHighestDepth());
//set “internal_holder” x and y position based on bitmap size
internal_holder._x = -myBmp.width/2;
internal_holder._y = -myBmp.height/2;

//finally, attach the bitmapData “myBmp” to the movieclip “internal_holder”
internal_holder.attachBitmap(myBmp, internal_holder.getNextHighestDepth());

//set the particle’s x & y position based on the target x & y. Offset the particle by a few pixels
_particle._x = targetX + random(4)-8;
_particle._y = targetY + random(4)-8;
//randomly rotate the particle 360 degrees
_particle._rotation = random(360);
//give the particle a random scale, between 50% and 100%
var randomScale = random(50)+50;
_particle._xscale = randomScale;
_particle._yscale = randomScale;
//give each particle its own speed
_particle.speed = random(5)+3;
//make it move
_particle.onEnterFrame = function ()
{
this._xscale += this.speed;
this._yscale += this.speed;
this._alpha -= this.speed;
//check if particle is invisible, and remove it
if(this._alpha <= 0)
{
delete this.onEnterFrame;
removeMovieClip(this);
}
}
}
_root.onEnterFrame = function():Void
{
doTrail(_root, _xmouse, _ymouse, currentBitmap);
}
//*** Control Buttons***//
one_btn.onRelease = function(){
currentBitmap = “clear.png”;
}
two_btn.onRelease = function(){
currentBitmap = “smoke_clear.png”;
}
three_btn.onRelease = function(){
currentBitmap = “smoke_yellow_blue.png”;
}
four_btn.onRelease = function(){
currentBitmap = “smoke_yellow_orange.png”;
}

Step-4 Import smoke effect images to library. Images name should be same as in library and script. Go to library panel and right click on each image.  Choose Properties à Linkage. Check the “Export for Action script” option.

Run the program.

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Tuesday, May 22nd, 2012 Flash, web design, web design tips No Comments

Solution for HTML5 Accessibility in IE

OUTPUT (in IE) AFTER FIXING THE SOLUTION:

html5-solution-in-ie
image-1823

OUTPUT (in IE) BEFORE FIXING THE SOLUTION:

html5-without-solution-in-ie
image-1824

HTML5 CODE:

<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/HTML" lang="en" xml:lang="en">
<head>
<meta charset="utf-8" />
<title>My first HTML5 website</title>
</head>
<body style="padding-left: 35px;">
<header> Header Tag of HTML5 with
<nav><a href="#">&lt;nav&gt;</a> </nav>
</header>
<article>
<section>
<h2>Article & section Tag</h2>
<p>[…]</p>
<p>[…]</p>
<p>[…]</p>
</section>
</article>
<footer>Footer Tag of HTML5 </footer>
</body>
</html>

CSS CODE:

header {
background: #9e9e9e;
width: 600px;
height: 25px;
color:#FFF;
font-size:20px;
display: block;
text-align:center;
}
header a {
color: #FFF;
}
header a:hover {
color: #ebebeb;
}
article{
color: #CCC;
font-family:Arial, Helvetica, sans-serif;
font-size:14px;
}
footer {
background: #9e9e9e;
width: 600px;
height: 25px;
color:#FFF;
font-size:20px;
display: block;
text-align:center;
}

The main script should be added to the section. It only can access the HTML5 in IE. Without the below script you will not get the required output.

html5-solution-script
image-1825

That’s it…

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Wednesday, May 2nd, 2012 HTML, web design, web design tips No Comments

Light Bulb Vector Using Illustrator

Final Preview:

bulb-vector-final-preview
image-1760

Step-1 Draw a bulb shape and fill with yellow color.

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Step-2 Draw a below like arc at the two edges of the bulb sides and fill it with white and yellow gradient (radial).

image-1762

Step-3 Create a circle fills it with white and yellow radial gradient.

image-1763

Step-4 To give a realistic effect like reflection of the light, draw below shape and fill it with white and yellow gradient.

image-1764

Step-5 Create the inner components of bulb by using gradient fill.

image-1765

Step-6 Give the outline for the bulb using pen tool. First draw the stroke and go to OBJECT -> PATH -> OFFSET. Set the values as per your requirements.

image-1766

Step-7 Create the tungsten path using pen tool.

image-1767

Step-8 For the top part of the tungsten draw three arcs continuously and go to EFFECT -> DISTORT & TRANSFORM -> ZIG ZAG.

image-1768

Step-9 Now comes to the bottom part of the light. Apply gradients as like below.

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Step-10 For the shadow effect, draw an ellipse and apply white and gray radial gradient.

image-1773

Enjoy 🙂

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Thursday, April 26th, 2012 Illustrators, web design, web design tips No Comments

Photo Sliding Gallery using HTML

Final Preview:

Step:1 Open a new HTML Document in dreamweaver.

Step:2 Paste the following code in the HTML Document.

<ul id="sliding">
<li><a href="#nogo">
<img src="pic1.jpg"/></a></li>
<li><a href="#nogo">
<img src="pic2.jpg"/></a></li>
<li><a href="#nogo">
<img src="pic3.jpg"/></a></li>
<li><a href="#nogo">
<img src="pic4.jpg"/></a></li>
<li><a href="#nogo">
<img src="pic5.jpg"/></a></li>
<li><a href="#nogo">
<img src="pic6.jpg"/></a></li>
<li><a href="#nogo">
<img src="pic7.jpg"/></a></li>
</ul>

Step:3 Create embedded <style> style below <head> tag. Add the following CSS Code:

<style>
#sliding {
padding:0;
margin:20px 0 0 20px;
list-style-type:none;
overflow:hidden;
width:495px;
height:240px;
background:#fff url(back.jpg);
}
#sliding li {
float:left;
}
#sliding li a {
display:block;
height:240px;
width:28px;
float:left;
text-decoration:none;
border-right:1px solid #fff;
cursor:default;
}
#sliding li a img {
width:28px;
height:240px;
border:0;
}
#sliding li a:hover {
background:#eee;
width:320px;
}
#sliding li a:hover img {
width:320px;
}
</style>

Step:4 Place required images inside your HTML file folder.

Now run the Program.

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Friday, April 20th, 2012 HTML, web design, web design tips 1 Comment
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